Publications mentioning David Bolinsky
Eastman, C. “From the Teapot to the Human: The Impact of 3D Computer Graphics on Medical Imaging and Medical Illustration” (references deleted); Animation Journal. 2012; pp 30 – 50.
“It was not long before traditional medical illustrators outside the field of computer science began to adapt to the new technology. In 1984, the former lead medical illustrator for Yale University, David Bolinsky, made the transition to 3D and started Advanced Imaging, the first 3D medical animation company. As the first traditional medical illustrator to fully embrace 3D CGI, his accomplishment is especially noteworthy because the transition from 2D to 3D visualization is not easy, due to 3D software’s steep learning curve, differences in design tools and terminology, and a very different workflow for bringing an idea to final visualization. Computer Graphics Worldhas recognized Bolinksy as a pioneer who played a key role in revolutionizing medical illustration through his use of 3D CGI. David Bolinsky created a muscle physiology animation for a videodisc on human physiology using Wavefront software running on a Silicon Graphics workstation. Computer graphics imagery such as this revolutionized medical illustration.”
Mazierski, D. “History of Illustration. Chapter 27: Medical Illustration after Grey’s Anatomy: 1859 to the Present. From Pencils to Pixels”. In Press.
“David Bolinsky (American, 1952- ) and Jane Hurd (American, 1946- ) also followed the trajectory from traditional media to digital production and 3-D computer graphics. However, their careers characterize the expanding role of the medical illustrator into that of art director and creative director. Bolinsky was the first medical illustrator to make the (expensive) leap into 3-D computer animation production in 1984 when he founded Advanced Imaging. In 2001 he co-founded XVIVO Scientific Animation, a full-service medical and scientific digital imaging company. XVIVO worked with the Department of Molecular and Cellular Biology at Harvard for over a year to produce The Inner Life of the Cell, an eight and a half minute long animation depicting the complexities of biomolecular interactions, which was released in 2006.”